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Post by For Lack of a Better Name on Sept 21, 2013 4:36:16 GMT -5
(( This is a test dungeon thread for mrcammaster4, to sort of run him through the ropes of being a dungeon mod. The dungeon guide is here for reference. I'd also like to ask mrcammaster4 to show his odds for what happens. Ie; when generating for items, enemy encounters, and other things, put what number was generated out of the chance that it happened. Don't hesitate to ask questions! ))
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Post by mrcammaster4 on Sept 21, 2013 22:19:49 GMT -5
When you say a #/100, does the number that is determines what happens have to be in the range of 1-the number chance?
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Post by For Lack of a Better Name on Sept 22, 2013 20:21:42 GMT -5
(( Yes; so if you were to determine the chance for finding poke, if the number generated was anywhere between 1 and 30, poke would be found, while anything above 30 would mean no poke was found. Also remember that certain stats can influence things, like if a character had a luck stat of 5, then that means that to find poke the number could be between 1 and 35 instead. However, for this test thread, you don't have to worry about that. ))
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Post by mrcammaster4 on Sept 23, 2013 15:04:54 GMT -5
Got it thank you
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Post by For Lack of a Better Name on Sept 23, 2013 21:12:18 GMT -5
(( Could you start off the thread? Seeing as how you're the mod for this test thread and all. ))
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Post by mrcammaster4 on Sept 24, 2013 17:08:17 GMT -5
(But of course)
The dungeon entrance is dark and very wet. Water drips from the ceiling, loudly echoing as it hits the ground. The inside is very damp and smells dank and moldy. The entrance branches off into multiple paths, making the dungeon a natural maze. The criminal that hides here could be anywhere...
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Post by For Lack of a Better Name on Sept 24, 2013 19:35:34 GMT -5
A Grovyle stepped forward, surveying the area. He scrunched his nose at the smell. The criminal sure knew how to pick one hell of an area to hide out in, but despite the... less than ideal conditions, he had determination to catch them.
Pausing, they looked around again, careful of their surroundings before moving forward into the dungeon.
(( I don't actually have a Grovyle character; I'm just using him for the thread. ))
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Post by mrcammaster4 on Sept 24, 2013 20:26:26 GMT -5
(Ok it's fine) After walking through the opening, it opens up into a large cave. Six tunnels lay near the floor, with stone slabs hindering progress. They lead into more large caves that serve as rooms. The glint of metal comes from the center of the room. A small pile of Poke rests there (generated a 30), as well as a small pile of Rawst berries (27). No Pokemon approach in hunt for new things(67), but a large tablet rests on the wall (Puzzle, 41). It reads: "To find the right way to the end, you must answer this riddle: My older brother fears his elder. The magic number and the number that equals a couple added equal me. The number of senses equal me. Who am I?" Six buttons are below the inscription, numbered one through six. When the buttons are pressed, stone slabs in front of the entrances are removed. Choosing the correct answer will take the solver on the correct path to the end.
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Post by For Lack of a Better Name on Sept 24, 2013 22:53:25 GMT -5
They continued forward, up until there was what appeared to be a dead end. Given how random dungeons could be, however, the Grovyle suspected that there was more to this- it wasn't as if he could turn back so easily anyways.
It wasn't long before the metal object in the middle of the room caught his attention, and he went towards it, quickly noticing the items. He looked around, as if he were expecting another pokemon to come and claim them for themselves, but none came. Shrugging, they took the items, stuffing them into a small bag.
Near where the items were, there appeared to be a tablet. Squinting, he managed to read what it said; hints about a sort of number, apparently. Puzzles could appear to be less threatening compared to pokemon, but he knew that the challenges could be just as dangerous if solved incorrectly.
The clues seemed vague to him, and he paused, contemplating what it might be. Finally, he came to a decision, and pressed the 6th button.
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Post by mrcammaster4 on Sept 25, 2013 21:47:23 GMT -5
A stone slab slides open and reveals a pathway. It leads to another cave, but this one is a dead end. No Poke is to be found (62), but some more Rawst berries litter the floor (22). No Pokemon approach (55) and there are no slabs with puzzles on them (53). Further inspection of the walls and floors show lots of cracks and the ceiling sounds like it is crumbling over the doorway. Enterers beware, for one wrong step can lead to it being you last out side of this cave.
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Post by For Lack of a Better Name on Sept 26, 2013 0:29:09 GMT -5
As he entered the cave, he soon found that the cave didn't lead any further. Had he chosen the right path? He noticed the Rawst berries, yet something else also caught his attention- the sound of what sounded like breaking stone, a few, small pieces falling over his head.
The Grovyle observed that this place must be falling apart, so to get the berries, he made note to mind his steps. He stepped over to the floor, trying to make his steps as light as possible as he approached the berries, but planned to sprint back to safety should the floor break away.
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Post by mrcammaster4 on Sept 26, 2013 16:35:00 GMT -5
The floor remains whole and the Rawst berries are retrieved. Some larger rocks, about the size of a fist, fall from the ceiling, though, and the entrance is weakening. Better hurry
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Post by For Lack of a Better Name on Sept 28, 2013 4:01:18 GMT -5
Moving swiftly, he placed the berries into his small, but surprisingly spacey bag, considering how many Rawst berries he'd managed to fit in there already. However, he didn't have time to congratulate himself; this place looked to be falling apart, and fast! Amist the chaos of falling rocks, he managed to spot the entrance, barely standing. He made a dive for it.
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Post by mrcammaster4 on Sept 29, 2013 11:06:25 GMT -5
The entrance collapsed as you leaped through it. The stone slab has begun to glow and the number six disappears. Movement flits around in the shadows, and a Zubat charges from the darkness (32). It screeches loudly, using Supersonic to confuse you.
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Post by For Lack of a Better Name on Sept 29, 2013 18:52:47 GMT -5
So, out of the frying pan and into the fire- As soon as he escaped from being crushed by rocks, a Zubat met his view, which was soon blurred by the following confusion. Knowing that it was either attempt to attack or be attacked, he went towards where he thought the Zubat was, trying to attack it with Quick Attack. (( I've updated the guide with something about status conditions. ))
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